About
Experience

Service Design Consultancy

Designing services that work in practice, not just on paper

Most service design stops at user research and journey maps. We work both sides - designing the service and shaping the organisational conditions that determine whether it actually gets delivered.

What is service design

Where the front and back of a service meet

Service design is shaping a service so it works for the people who use it and the people who run it. Every service has a front stage - what people see, use and feel - and a back stage, where the processes, roles, hand-offs and skills make it happen. A service works best when the two line up, so what you offer is what you can deliver.

We look at both stages together, and spend most of our time where they meet. That's where frontline staff stand, and where their knowledge makes the most difference. We use tools like service blueprints, journeys and personas to see the whole picture. Then we work with your team to line the two sides up, and leave you able to keep it going.

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“A unique combination of being a leading expert in his field, with vast knowledge of organisational change and development approaches, whilst at the same time being deeply humble.”
CEO, international humanitarian charity
Common catalysts

Carrying service design through to delivery

These are the situations that most often bring people to us - you'll likely recognise one or two.

  • Designs that survive contact with delivery
  • Built for staff as well as users
  • A new service model the organisation can sustain
  • Joining up a service split across teams
  • From a successful pilot to reliable delivery
  • Service design capability you can grow in-house
  • Designing around users without ignoring operational reality
  • A service that keeps improving on its own
Experience

Service design in practice

No two organisations face the same service design challenge. These examples draw on experience helping leaders design services as connected wholes, from user need through to the operations that deliver them.

From service blueprint to service that delivers

Good service design tends to fray where it meets delivery. That's a useful place to look first.

Recognise your situation?

Let’s talk about what this could look like for your organisation.

Elrha
Simply Business
Peabody
National Housing Federation
Bibby Financial Services
Galliford Try
Next
Nando’s
Royal College of Anaesthetists
Disney
Social Tech Trust
Nominet
Environment Agency
Tower Hamlets Homes
Value Retail
EV Strengthening Communities
Westway Trust
London City Airport
Foreign, Commonwealth & Development Office
Grosvenor
Pizza Express
PA Housing
International Tennis Federation
Independent Commission for Aid Impact
PayPal
Barratt Homes
HM Courts & Tribunals Service
National University of Singapore
Olympus
Mitchells & Butlers
Yaya Kombucha
Capella
Aspire Housing
The Electoral Commission
uplift.org
KFC
Aston Martin
University of Glasgow
Virgin Atlantic
Co-op Energy
The Wiggly Path Company
Warburtons
Prudential Hong Kong
Cerebra
Unite Students
NS&I
Paradigm Housing
npower
Our approach

How we design services

Most services aren't designed at all - they're assembled, one decision at a time, until the experience makes sense to the people running it and not the people using it. We design the other way round: from what the user actually needs, back to how you deliver it.

Our service design runs through four stages - understanding the people you serve, designing the service around them, building and testing it before you commit, and keeping it improving once it's live. They're not rigid. Some organisations need all four; others just need help where the experience has broken down.

Discover

Understand the people you're designing for

Good service design starts with the people you're serving, not the service you already run. So we do the discovery and user research to understand what they actually need, then journey mapping to trace the experience they have today - step by step, including the bits that happen out of your sight. It shows you plainly where the service helps people and where it quietly lets them down.

The six angles of a service design audit: journey and moments of truth, the service blueprint, failure demand, touchpoint coherence, the feedback loop, and delivery capability.
What this looks like in practice
  • User research into what people actually need
  • Journey mapping the experience as it really is
  • The moments that work and the ones that fail people
  • The gaps between what you intend and what they get

What might change

A clear, honest picture of the experience you deliver today - and exactly where it's letting people down.

Explore a service design auditExplore more
Design

Design the service around them

Now we design the service itself, working from the user's reality back to how you deliver it - not the other way round. This is co-design, done with the users and the frontline staff who know where things snag, not for them. And we design the whole service, the part people see and the part they don't, so it actually holds together end to end rather than just looking good in the brochure.

The seven elements of service model design: the user journey and the moments that matter, front stage, back stage, support processes and systems, roles, handoffs and decision rights, prototyping and testing with users and staff, and measures and feedback loops.
What this looks like in practice
  • Designing from the user's reality, not the org chart
  • Co-design with users and the staff who deliver it
  • The whole service - what people see and what they don't
  • Joined up end to end, not patched at the edges

What might change

A service designed around the people who use it - coherent front to back, and built to actually work.

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Test

Build and test it for real

Before you commit to building the whole thing, we prototype it - a rough working version people can actually try. Service prototyping and testing puts it in front of real users early, so you find out what works and what doesn't while it's still cheap to change. We watch, learn and refine, then do it again. It's how you take the risk out of a big launch: you've already seen it stand up.

The seven elements of service launch programme: Service Design Package assembly, front-stage and back-stage build, systems and technology enablement, pilot and scale-up, roles, capability and ways of working, measurement and journey ownership, and handover into live operation.
What this looks like in practice
  • Prototyping before you build the full thing
  • Testing with real users, not a focus group
  • Refining round by round on what you learn
  • Finding the problems while they're still cheap to fix

What might change

A service you've seen work before you've fully built it - launched with the risk already taken out.

Explore the service launch programmeExplore more
Improve

Keep improving it from what you learn

A service isn't finished the day it launches - the good ones keep getting better. We set up continuous service improvement so what you learn from real use flows straight back into the design, instead of sitting in a report no one reads. And we leave your team able to run that loop without us - reading the signals, spotting what's slipping, and reshaping the service as the people you serve change.

The seven elements of keeping the service sharp: keeping the blueprint current, working a visible improvement backlog, closing the loop with the frontline, watching the whole journey, rechecking against your baseline, building your own improvement practice, and keeping an outside eye on hand.
What this looks like in practice
  • Feedback from real use flowing back into the design
  • Simple signals that show when something's slipping
  • Small improvements made often, not big reviews rarely
  • Your team running the loop without us

What might change

A service that keeps getting better on its own - and a team who can carry the designing forward without you.

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What guides our work

Both halves, together

We design the service and the organisational conditions for delivery as one connected piece.

In the work, not separate from it

Design happens with your teams, not in a studio somewhere else.

Capability-building

We work ourselves out of a job by building your internal service design muscle.

From pilot to practice

We design for sustained delivery, not just a successful launch.

Prefer the detail on paper?Download the Service Design overview - a 4-page PDF to share or take to your board.Download the overview
Our proposition

A service that works in practice, because the organisation was designed to deliver it

Our service design consultancy works with the organisational conditions a service has to live in - not just the journeys and prototypes, but how teams coordinate, how information flows and how decisions get made when it is delivered.

What we notice

The gap between designed and delivered

A well-designed service depends on the organisational habitat it lives in - how fast information reaches front-line staff, how much autonomy they have, how feedback travels back; when the habitat does not support it, even the best design degrades.

What we do

We design the service and the organisation that has to deliver it

We do the service design work - research, journeys, blueprinting, prototyping - and the organisational conditions that make delivery possible, because designing them together is what makes a service work in practice.

What becomes possible

Services that live and breathe

When the service and the organisation are designed together, the service does not just launch well - it adapts when things change, because the organisation behind it is set up to learn and respond.

Perspective

A service is what you actually do

Our approach to service design grows from something broader: a conviction that organisations work more like living systems than machines. A service isn't the diagram on the wall - it's what the organisation actually does when someone needs it. Good design tends to fray where it meets delivery, at the seams between the teams who own different pieces of it.

It's a way of seeing, and it shapes how we approach service design - not as an isolated fix, but as something shaped by the whole organisation, and shaping it in turn. Our philosophy page is where the fuller picture comes together.

The EMERGENT framework - eight dimensions of how an organisation works, and how each one shapes the others.
Good to know

Common questions about service design

Service design is about how the organisation designs and delivers its services to the people it serves - the architecture. Customer experience is about how people experience what the organisation delivers - the lived experience of being on the receiving end. They're connected but distinct. One is the design of the building, the other is the experience of living in it. If your question is more about how people experience your organisation from the outside, our customer experience work addresses that directly.

Go deeper

Explore service design

Let’s talk

Want to explore how this could work for your organisation?

Every organisation is different, so we always start with a conversation. No pitch, no obligation - just an honest discussion about where you are and whether our approach feels right.